Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MaterialEditor.DoubleSidedGIField

Declaration

public bool DoubleSidedGIField();

Returns

bool True if the UI is displayed, false otherwise.

Description

Display UI for editing a material's Double Sided Global Illumination setting. Returns true if the UI is indeed displayed i.e. the material supports the Double Sided Global Illumination setting. +Additional resources: Material.doubleSidedGI.