Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

MaterialEditor.SetShader

Declaration

public void SetShader(Shader shader);

Declaration

public void SetShader(Shader newShader, bool registerUndo);

Parameters

shader Shader to set.
registerUndo Should undo be registered.

Description

Set the shader of the material.

Automatically handles internal inspector rebuilding.