Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ModelImporter.optimizeGameObjects

public bool optimizeGameObjects;

Description

Animation optimization setting.

In the GameObjects hierarchy of a character, the GameObjects which only contain Transform component, will be optimized out unless they are specified in extraExposedTransformPaths for better CPU performance. The remaining GameObjects hierarchy will be flattened.