verticesTexture | A Texture2D to receive the snapshot of the particle vertices. |
indicesTexture | An optional Texture2D to receive the snapshot of the particle indices. |
camera | The Camera used to determine which way camera-space particles face. |
options | Specifies whether to include the rotation and scale of the Transform in the baked Texture2D. |
int The number of indices used by the Particle System.
Creates a snapshot of ParticleSystemRenderer and stores it in a Texture2D
.