Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PhysicsScene2D.IsValid

Declaration

public bool IsValid();

Returns

bool True when the physics Scene valid.

Description

Determines whether the physics Scene is valid or not.

If the physics Scene is associated with a specific Scene which has been destroyed then the physics Scene is no longer valid. Note that the Physics2D.defaultPhysicsScene is always valid.