Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PhysicsVisualizationSettings.GetShowRigidbodies

Declaration

public static bool GetShowRigidbodies();

Description

Should any Rigidbodies be considered by the display filter.

Kinematic Rigidbodies can be further filtered by SetShowKinematicBodies. Sleeping Rigidbodies can be further filtered by SetShowSleepingBodies.

Additional resources: Rigidbody.