Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PlayableGraph.Evaluate

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Declaration

public void Evaluate(float deltaTime = 0);

Declaration

public void Evaluate();

Parameters

deltaTime The time in seconds by which to advance each Playable in the graph.

Description

Evaluates all the PlayableOutputs in the graph, and updates all the connected Playables in the graph.