Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

PlayerSettings.Android.minAspectRatio

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static float minAspectRatio;

Description

Minimum aspect ratio which is supported by the application.

This value is expressed as (longer dimension / shorter dimension) in decimal form. For example, if the minimum aspect ratio is 4:3, set this value to 1.33. This value needs to be greater than or equal to 1.0. By default it is set to 1.0. Note: This attribute is ignored if you enable PlayerSettings.resizeableActivity. This attribute is available from Android API level 29.