Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

HierarchyFrameDataView.GetItemMarkerID

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public int GetItemMarkerID(int id);

Parameters

id Hierarchy item identifier.

Description

Returns Profiler marker which uniquely identifies sample name.

The Profiler uses unique identifier for each marker created during profiling session. Marker can generate many samples which HierarchyFrameDataView displays hierarchically as separate tree items (by default) or merged together (HierarchyFrameDataView.ViewModes.MergeSamplesWithTheSameName) in a single tree item.
All samples generated by the same marker have the same integer marker identifier and the same name.

Marker identifiers are persistent for the entire profiling session.