Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Profiler.usedHeapSizeLong

public static long usedHeapSizeLong;

Returns

long Size of the memory allocated by Unity (or 0 if the profiler is disabled).

Description

Returns the number of bytes that Unity has allocated. This does not include bytes allocated by external libraries or drivers.