Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Recorder.CollectFromAllThreads

Declaration

public void CollectFromAllThreads();

Description

Configures the recorder to collect samples from all threads.

A recorder collects sample data from all threads by default, but if you have configured it to collect from only a single thread using Recorder.FilterToCurrentThread, then you can call this method afterwards to resume collection from all threads.