Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RangeAttribute Constructor

Declaration

public RangeAttribute(float min, float max);

Parameters

min The minimum allowed value.
max The maximum allowed value.

Description

Attribute used to make a float or int variable in a script be restricted to a specific range.

When this attribute is used, the float or int will be shown as a slider in the Inspector instead of the default number field.