Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Ray.GetPoint

Declaration

public Vector3 GetPoint(float distance);

Description

Returns a point at distance units along the ray.

using UnityEngine;

public class Example : MonoBehaviour { void Start() { Ray r = new Ray(); print(r.GetPoint(10)); // a point 10 units along the ray } }