Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RenderTargetSetup Constructor

Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth);

Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel);

Declaration

public RenderTargetSetup(RenderBuffer color, RenderBuffer depth, int mipLevel, CubemapFace face);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mipLevel);

Declaration

public RenderTargetSetup(RenderBuffer[] color, RenderBuffer depth, int mip, CubemapFace face);

Parameters

color Color Buffer(s) to set.
depth Depth Buffer to set.
mipLevel Mip Level to render to.
face Cubemap face to render to.

Description

Constructs RenderTargetSetup.