Version: Unity 6 Preview (6000.0)
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RenderTexture.ReleaseTemporary

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Declaration

public static void ReleaseTemporary(RenderTexture temp);

Description

Release a temporary texture allocated with GetTemporary.

Later calls to GetTemporary will reuse the RenderTexture created earlier if possible. When no one has requested the temporary RenderTexture for a few frames it will be destroyed.

Additional resources: GetTemporary function.