Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RenderTextureCreationFlags.AutoGenerateMips

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Description

Determines whether or not mipmaps are automatically generated when the RenderTexture is modified. This flag is set by default, and has no effect if the RenderTextureCreationFlags.MipMap flag is not also set. See RenderTexture.autoGenerateMips for more details.