Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RenderTextureFormat.RG16

Description

Two channel (RG) render texture format, 8 bits per channel.

Note that not all graphics cards support integer render textures. Use SystemInfo.SupportsRenderTextureFormat to check for support.

Additional resources: RenderTexture class, SystemInfo.SupportsRenderTextureFormat.