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CloseGraphicsBufferHandle of the GraphicsBuffer from which the indirect draw command will be read.
If indexBufferHandle is default then the data at indirectArgsBufferOffset in the referenced buffer is interpreted as
an IndirectDrawArgs, and a non indexed indirect draw call will be issued.
If indexBufferHandle is not default the data will instead be interpreted as an IndirectDrawIndexedArgs
and an indexed indirect draw call will be issued.