Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

CullingOptions.Stereo

Description

When this flag is set, Unity culls both eyes together for stereo rendering.

Default value: based on the Camera from which you obtained the CullingParameters.

Additional resources: ScriptableCullingParameters.cullingOptions, ScriptableRenderContext.Cull, CullingResults.