Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

EditorGraphicsSettings.GetSupportedRenderPipelineGraphicsSettingsTypesForPipeline

Declaration

public static IEnumerable<Type> GetSupportedRenderPipelineGraphicsSettingsTypesForPipeline();

Parameters

renderPipelineAssetType A valid RenderPipelineAsset type.

Returns

IEnumerable<Type> The available IRenderPipelineGraphicsSettings for T

Description

Retrieves the IRenderPipelineGraphicsSettings available for the given RenderPipelineAsset.

Note that it is not required that T is the currently active pipeline.