Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GraphicsSettings.HasShaderDefine

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Declaration

public static bool HasShaderDefine(Rendering.GraphicsTier tier, Rendering.BuiltinShaderDefine defineHash);

Description

Returns true if shader define was set when compiling shaders for current GraphicsTier. Graphics Tiers are only available in the Built-in Render Pipeline.


Declaration

public static bool HasShaderDefine(Rendering.BuiltinShaderDefine defineHash);

Description

Returns true if shader define was set when compiling shaders for a given GraphicsTier. Graphics Tiers are only available in the Built-in Render Pipeline.