Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

GraphicsTextureDescriptor.format

Description

The pixel format for the GraphicsTexture expressed as a GraphicsFormat.

Not all graphics cards support all uses across formats. Before enabling GraphicsTextureDescriptorFlags.RenderTarget on a GraphicsTexture, you can check if the format supports GraphicsFormatUsage.Render usage by using SystemInfo.IsFormatSupported.