Version: Unity 6 Preview (6000.0)
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LightUnit.Nits

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Description

The unit of luminance (candela per square meter).

Describes the surface power of a visible light source. When you use this unit, the overall power of a light source depends the size of the light source, meaning the the illumination level of a Scene changes depending on the size of the light source. Highlights that a light source produces conserve their intensity regardless of the size of the surface.

A light source that emits 1 candela of luminous intensity onto an area of 1 square meter has a luminance of 1 candela per square meter.

Compatible light types: LightType.Rectangle, LightType.Disc, LightType.Tube.

Additional resources: Light.lightUnit, light component.