Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ScriptableRenderContext.CreateShadowRendererList

Declaration

public Rendering.RendererList CreateShadowRendererList(ref Rendering.ShadowDrawingSettings settings);

Parameters

settings The settings used to derive the set of GameObjects the RendererList contains when drawing shadows.

Returns

RendererList Returns a new RendererList based on the settings you pass in.

Description

Creates a new shadow RendererList.

A RendererList represents a set of visible GameObjects. To draw the GameObjects in a RendererList, add the CommandBuffer.DrawRendererList command to a CommandBuffer.