Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ScriptableRenderContext.CreateUIOverlayRendererList

Declaration

public Rendering.RendererList CreateUIOverlayRendererList(Camera camera);

Declaration

public Rendering.RendererList CreateUIOverlayRendererList(Camera camera, Rendering.UISubset uiSubset);

Parameters

camera The camera that is used for rendering the UIOverlay.
uiSubset The UISubset to be rendered.

Returns

RendererList Returns a new RendererList based on the settings you pass in.

Description

Creates a new UIOverlay RendererList.

A RendererList represents a set of draw commands. To draw the UIOverlay in a RendererList, add the CommandBuffer.DrawRendererList command to a CommandBuffer.