Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

VertexAttributeFormat.SNorm8

Description

8-bit signed normalized number.

This format stores uniformly quantized numbers in [-1..1] range, with 8 bits of precision (256 possible different values).

Additional resources: Mesh class, VertexAttribute enum, Mesh.GetVertexAttributeFormat.