Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

RenderingLayerMask.GetDefinedRenderingLayersCombinedMaskValue

Declaration

public static uint GetDefinedRenderingLayersCombinedMaskValue();

Returns

uint Current Rendering Layers mask for all defined Rendering Layers.

Description

Returns value that represents all defined Rendering Layers in the Tags and Layers manager.