Version: Unity 6 Preview (6000.0)
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  • C#

ResourcesAPI.LoadAsync

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Declaration

protected ResourceRequest LoadAsync(string path, Type systemTypeInstance);

Parameters

path Path to the target resource to load.
systemTypeInstance Type filter for objects returned.

Description

Override for customizing the behavior of the Resources.LoadAsync function.

Note: AssetBundleRequest inherits from ResourceRequest and can also be returned here.