Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SceneManager.GetSceneByBuildIndex

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Declaration

public static SceneManagement.Scene GetSceneByBuildIndex(int buildIndex);

Parameters

buildIndex Build index as shown in the Build Settings window.

Returns

Scene A reference to the Scene, if valid. If not, an invalid Scene is returned.

Description

Get a Scene struct from a build index.

This method will return a valid Scene if a Scene has been added to the build settings at the given build index AND the Scene is loaded. If it has not been loaded yet the SceneManager cannot return a valid Scene.
Additional resources: SceneManager.GetSceneAt, SceneUtility.GetBuildIndexBySceneName.