Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

SceneVisibilityManager.IsPickingDisabled

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Declaration

public bool IsPickingDisabled(GameObject gameObject, bool includeDescendants);

Parameters

gameObject GameObject to check.
includeDescendants Specify true to check the GameObject and all its descendants. Set to false to check the GameObject.

Returns

bool When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject has picking disabled.

Description

Checks the picking state of a GameObject and, optionally, its descendants.

When includeDescendants is true, this method returns true when the GameObject and all its descendants have picking disabled. When includeDescendants is false, this method returns true when the GameObject is hidden.