Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ManagedReferenceUtility.RefIdNull

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static long RefIdNull;

Description

Special value, -2, used as the managed reference Id of any field decorated with SerializeReference that has no object assigned to it.