Version: Unity 6 Preview (6000.0)
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SerializedPropertyType.ExposedReference

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Description

Provides a reference to another Object in the Scene.

This is done via an ExposedReference<T0> type and resolves to a reference to an Object that exists in the context of the SerializedObject containing the SerializedProperty. Additional resources: SerializedProperty, SerializedProperty.exposedReferenceValue.