Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ShaderGUI.AssignNewShaderToMaterial

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Declaration

public void AssignNewShaderToMaterial(Material material, Shader oldShader, Shader newShader);

Parameters

material The material the newShader should be assigned to.
oldShader Previous shader.
newShader New shader to assign to the material.

Description

This method is called when a new shader has been selected for a Material.

Can be used for setting up the new shader based on state from the previous shader. Ensure to call base.AssignNewShaderToMaterial to actually set material.shader.