Version: Unity 6 Preview (6000.0)
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  • C#

ApplyRulesIfNotGraphicsAPIAttribute Constructor

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Declaration

public ApplyRulesIfNotGraphicsAPIAttribute(params GraphicsDeviceType[] graphicsDeviceTypes);

Parameters

graphicsDeviceTypes The array of graphics APIs to match to.

Description

Enable or disable shader keyword filter attributes based on the graphics API.

Unity enables filter attributes if the current build target doesn't match any of the graphicsDeviceTypes.