condition | Unity compares the data field to this value. The outcome determines the filter behavior. |
overridePriority | Whether this filter attribute overrides filter attributes that are already active on the same keywords. The default is false . |
filePath | The path of the file this attribute is in. Automatically filled by default. |
lineNumber | The line number of this attribute. Automatically filled by default. |
keywordNames | An array of shader keyword names the filter attribute will apply to. |
Either remove or include the specified shader keywords in the build, depending on the data field underneath.
Additional resources: FilterAttribute.