Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ShaderUtil.GetMissShaderName

Declaration

public static string GetMissShaderName(Rendering.RayTracingShader s, int shaderIndex);

Parameters

s The RayTracingShader instance.
shaderIndex The miss Shader index for which to retrieve the name. The miss Shaders defined in a RayTracingShader are sorted alphabetically by the Shader compiler.

Returns

string The name of the miss Shader at the index passed using the "shaderIndex" argument.

Description

Returns the name of a user-defined miss Shader from within a RayTracingShader.