Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

ShaderUtil.HasProceduralInstancing

Declaration

public static bool HasProceduralInstancing(Shader s);

Parameters

s The Shader to check.

Returns

bool Returns true if the Shader has a valid Procedural Instancing variant. Returns false otherwise.

Description

Determines whether the specified Shader contains a valid Procedural Instancing variant.