Version: Unity 6 Preview (6000.0)
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SparseTexture.UnloadTile

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Declaration

public void UnloadTile(int tileX, int tileY, int miplevel);

Parameters

tileX Tile X coordinate.
tileY Tile Y coordinate.
miplevel Mipmap level of the texture.

Description

Unload sparse texture tile.

This function removes a tile at (tileX,tileY) coordinates from memory. If a tile is not present, then this function does nothing.

Additional resources: UpdateTile.