Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TargetJoint2D.frequency

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public float frequency;

Description

The frequency at which the target spring oscillates around the target position.

The target spring will oscillate with a certain frequency as it attempts to reestablish the desired target position. A dampingRatio' can be set to cause this oscillation to die down over time.

Additional resources: dampingRatio.