Version: Unity 6 Preview (6000.0)
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PaintContext.GatherHeightmap

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Declaration

public void GatherHeightmap();

Description

Gathers the heightmap information into sourceRenderTexture.

This function collects the heightmap data from all Terrain tiles in the PaintContext into sourceRenderTexture.

This function is called internally by TerrainPaintUtility.BeginPaintHeightmap.

Additional resources: PaintContext.ScatterHeightmap.