Version: Unity 6 Preview (6000.0)
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PaintContext.GatherHoles

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Declaration

public void GatherHoles();

Description

Gathers the Terrain holes information into sourceRenderTexture.

This function collects the Terrain holes data from all Terrain tiles in the Paint Context, and saves the information in sourceRenderTexture.

This function is called internally by TerrainPaintUtility.BeginPaintHoles.

Additional resources: PaintContext.ScatterHoles.