Version: Unity 6 Preview (6000.0)
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  • C#

TerrainMap.GetTerrain

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Declaration

public Terrain GetTerrain(int tileX, int tileZ);

Parameters

tileX Tile X coordinate.
tileZ Tile Z coordinate.

Returns

Terrain Returns a valid Terrain object if successful, null otherwise.

Description

Retrieves the Terrain object corresponding to the tile coordinates (tileX,tileZ).