Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Texture2D.ClearRequestedMipmapLevel

Declaration

public void ClearRequestedMipmapLevel();

Description

Resets the requestedMipmapLevel field.

Resetting the requestedMipmapLevel allows the mipmap streaming system to start choosing which mipmap should be loaded based on the position of cameras.