Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TextureFormat.DXT5Crunched

Description

Compressed color with alpha channel texture format with Crunch compression for smaller storage sizes.

The DXT5Crunched format is similar to the DXT5 format but with additional JPEG-like lossy compression for storage size reduction. Textures are transcoded into the DXT5 format at load time.

Additional resources: Texture2D.format, texture assets.