Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TextureImporterPlatformSettings.name

public string name;

Description

Name of the build target.

Refer to NamedBuildTarget for a list of valid build targets. To get the name of a build target as a string, use the TargetName property. For example, UnityEditor.Build.NamedBuildTarget.Standalone.TargetName.