Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TextureImporterRGBMMode.Encoded

Description

Source texture is already RGBM encoded in TextureImporter.

Use this setting on textures where the texture file already contains RGBM-encoded data. This is useful to make editor display proper texture previews.

Additional resources: TextureImporterSettings.rgbm.