Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TextureImporterShape.Texture2DArray

Description

Import the texture as a 2D Array texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 2D array layer.

Additional resources: TextureImporterSettings.textureShape, Texture2DArray, texture assets.