Version: Unity 6 Preview (6000.0)
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TextureImporterShape.Texture3D

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Description

Import the texture as a 3D texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 3D texture slice.

Additional resources: TextureImporterSettings.textureShape, Texture3D, texture assets.