Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

TextureImporterShape.Texture3D

Description

Import the texture as a 3D texture.

The input image is split into a number of columns and rows controlled by TextureImporterSettings.flipbookColumns and TextureImporterSettings.flipbookRows. Each cell is imported into its own 3D texture slice.

Additional resources: TextureImporterSettings.textureShape, Texture3D, texture assets.