Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Tilemap.AddTileAnimationFlags

Declaration

public void AddTileAnimationFlags(Vector3Int position, Tilemaps.TileAnimationFlags flags);

Parameters

position The position of the Tile on the Tilemap.
flags TileAnimationFlags to add with bitwise OR (|) onto the flags provided by Tile.TileBase.

Description

Adds the TileAnimationFlags onto the Tile at the given position.