Version: Unity 6 Preview (6000.0)
LanguageEnglish
  • C#

Tilemap.GetEditorPreviewColor

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Declaration

public Color GetEditorPreviewColor(Vector3Int position);

Parameters

position Position of the Tile on the Tilemap.

Returns

Color Color of the editor preview Tile at the XYZ coordinate.

Description

Gets the Color of an editor preview Tile given the XYZ coordinates of a cell in the Tilemap.

Refer to Scriptable Tiles and Tilemap for more information.